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    <title>PlayNoEvil - Game Security, IT Security, and Secure Game Design Services - Contact Us at ceo@secureplay.com - Bots, Memory Editors, Macros, Triggers, and Duping</title>
    <link>http://playnoevil.com/serendipity/</link>
    <description>Cheating, Piracy, Griefing, Protecting Kids, and Making Money</description>
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    <pubDate>Sun, 09 May 2010 18:54:19 GMT</pubDate>

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        <title>RSS: PlayNoEvil - Game Security, IT Security, and Secure Game Design Services - Contact Us at ceo@secureplay.com - Bots, Memory Editors, Macros, Triggers, and Duping - Cheating, Piracy, Griefing, Protecting Kids, and Making Money</title>
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<item>
    <title>Towards the perfect Botting Tool - Sikuli</title>
    <link>http://playnoevil.com/serendipity/index.php?/archives/2927-Towards-the-perfect-Botting-Tool-Sikuli.html</link>
            <category>Bots, Memory Editors, Macros, Triggers, and Duping</category>
    
    <comments>http://playnoevil.com/serendipity/index.php?/archives/2927-Towards-the-perfect-Botting-Tool-Sikuli.html#comments</comments>
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    <author>ceo@secureplay.com (SecurePlay)</author>
    <content:encoded>
    What would be the &lt;strong&gt;perfect botting tool&lt;/strong&gt;? It would not be tied to a specific game, it would grab the screen information directly, and, ideally, it would have a visual programming environment.&lt;br /&gt;
&lt;br /&gt;
A visual testing tool.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;MIT &lt;/strong&gt;students have come to help with the problem - Sikuli. Its a pretty nifty, open source GUI testing tool that I stumbled onto. &lt;br /&gt;
&lt;br /&gt;
Its a pretty neat testing tool, at the very least.&lt;br /&gt;
&lt;br /&gt;
&quot;&lt;a href=&quot;http://playnoevil.com/serendipity/exit.php?url_id=10267&amp;amp;entry_id=2927&quot; title=&quot;http://groups.csail.mit.edu/uid/sikuli/&quot;  onmouseover=&quot;window.status=&#039;http://groups.csail.mit.edu/uid/sikuli/&#039;;return true;&quot; onmouseout=&quot;window.status=&#039;&#039;;return true;&quot; &gt;PROJECT SIKULI&lt;/a&gt;&quot;,  http://groups.csail.mit.edu/uid/sikuli/&lt;br /&gt;
&lt;br /&gt;
 
    </content:encoded>

    <pubDate>Tue, 04 May 2010 06:04:00 -0700</pubDate>
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<item>
    <title>Blizzard bans 320,000 accounts from Battle.net for cheating</title>
    <link>http://playnoevil.com/serendipity/index.php?/archives/2917-Blizzard-bans-320,000-accounts-from-Battle.net-for-cheating.html</link>
            <category>Bots, Memory Editors, Macros, Triggers, and Duping</category>
            <category>Game Cheating, Griefing, and Scams</category>
    
    <comments>http://playnoevil.com/serendipity/index.php?/archives/2917-Blizzard-bans-320,000-accounts-from-Battle.net-for-cheating.html#comments</comments>
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    <author>ceo@secureplay.com (SecurePlay)</author>
    <content:encoded>
    &lt;strong&gt;Blizzard &lt;/strong&gt;banned 320,000 &lt;strong&gt;Warcraft III&lt;/strong&gt; and &lt;strong&gt;Diablo II&lt;/strong&gt; accounts for &lt;strong&gt;cheating&lt;/strong&gt;, seemingly for using &lt;strong&gt;third party programs&lt;/strong&gt; and &lt;strong&gt;exploits&lt;/strong&gt;:&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;Weve recently banned over 320,000 Warcraft III and Diablo II accounts that were found to be violating the Battle.net Terms of Use. If this is a first offense, the CD key associated with the banned account will be suspended for 30 days, while repeat offenders will see their keys banned permanently. All account ban decisions are final.&lt;br /&gt;
&lt;br /&gt;
We would like all players to remember that abuse of unintended mechanics and/or use of third party programs is a violation of the agreement made when signing on to Battle.net, and can subject your account to disciplinary action up to and including a permanent ban of its access to the service. These types of activities can severely impact the stability of our servers, and well continue to aggressively monitor Battle.net in order to protect the service and its players from the harmful effects of cheating.&lt;br /&gt;
&lt;br /&gt;
Many account closures come as the direct result of tips emailed to our hacks team by legitimate Battle.net users. If you come across a hack, find a site responsible for distributing hacks, or have a replay of a newly available hack, please report this to our hacks team at hacks@blizzard.com or through our Hacks Report Form at http://us.blizzard.com/support/article.xml?locale=en_US&amp;tag=hacksform&lt;br /&gt;
&lt;br /&gt;
As always, thank you for your continued support, and we&#039;ll see you on Battle.net! &lt;/blockquote&gt;&lt;br /&gt;
&lt;br /&gt;
&quot;&lt;a href=&quot;http://playnoevil.com/serendipity/exit.php?url_id=10206&amp;amp;entry_id=2917&quot; title=&quot;http://forums.battle.net/thread.html?topicId=24401612571&amp;amp;sid=3000&quot;  onmouseover=&quot;window.status=&#039;http://forums.battle.net/thread.html?topicId=24401612571&amp;amp;sid=3000&#039;;return true;&quot; onmouseout=&quot;window.status=&#039;&#039;;return true;&quot; &gt;Diablo II and Warcraft III Battle.net Bans&lt;/a&gt;&quot;, http://forums.battle.net/thread.html?topicId=24401612571&amp;sid=3000 
    </content:encoded>

    <pubDate>Thu, 22 Apr 2010 05:18:00 -0700</pubDate>
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    <title>NOTED: Cheating Pokemon's PokeWalker</title>
    <link>http://playnoevil.com/serendipity/index.php?/archives/2883-NOTED-Cheating-Pokemons-PokeWalker.html</link>
            <category>Bots, Memory Editors, Macros, Triggers, and Duping</category>
    
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    <author>ceo@secureplay.com (SecurePlay)</author>
    <content:encoded>
    &lt;strong&gt;Exercise&lt;/strong&gt;. That&#039;s what kids need! Hey, let&#039;s put gaming and exercise together. &lt;br /&gt;
&lt;br /&gt;
Sounds good until someone &lt;strong&gt;cheats&lt;/strong&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Nintendo &lt;/strong&gt;has responded with the &lt;strong&gt;PokeWalker &lt;/strong&gt;pedometer attachment for the latest versions of &lt;strong&gt;Pokemon&lt;/strong&gt;: &lt;strong&gt;HeartGold &lt;/strong&gt;and &lt;strong&gt;SoulSilver &lt;/strong&gt;for the &lt;strong&gt;Nintendo DS&lt;/strong&gt;.&lt;br /&gt;
&lt;br /&gt;
The inevitable cheat:&lt;br /&gt;
&lt;br /&gt;
&lt;object width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/F4HTdIfAHe8&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowScriptAccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/F4HTdIfAHe8&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowfullscreen=&quot;true&quot; allowScriptAccess=&quot;always&quot; width=&quot;425&quot; height=&quot;385&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;br /&gt;
Ah, hardware hacks.... I guess this is a &quot;bot&quot; &lt;img src=&quot;http://playnoevil.com/serendipity/templates/default/img/emoticons/wink.png&quot; alt=&quot;;-)&quot; style=&quot;display: inline; vertical-align: bottom;&quot; class=&quot;emoticon&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
Of course this is far from the first &quot;real&quot; game bot.&lt;br /&gt;
&lt;br /&gt;
M. Fahey (2010), &quot;&lt;a href=&quot;http://playnoevil.com/serendipity/exit.php?url_id=10029&amp;amp;entry_id=2883&quot; title=&quot;http://kotaku.com/5497763/cheating-at-pokemon-and-walking-at-the-same-time&quot;  onmouseover=&quot;window.status=&#039;http://kotaku.com/5497763/cheating-at-pokemon-and-walking-at-the-same-time&#039;;return true;&quot; onmouseout=&quot;window.status=&#039;&#039;;return true;&quot; &gt;Cheating At Pokémon And Walking At The Same Time&lt;/a&gt;&quot;, http://kotaku.com/5497763/cheating-at-pokemon-and-walking-at-the-same-time 
    </content:encoded>

    <pubDate>Tue, 23 Mar 2010 07:51:04 -0700</pubDate>
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    <title>NOTED: Global Agenda taking on Aimbots</title>
    <link>http://playnoevil.com/serendipity/index.php?/archives/2863-NOTED-Global-Agenda-taking-on-Aimbots.html</link>
            <category>Bots, Memory Editors, Macros, Triggers, and Duping</category>
            <category>Gold Farming &amp; Power-Leveling</category>
    
    <comments>http://playnoevil.com/serendipity/index.php?/archives/2863-NOTED-Global-Agenda-taking-on-Aimbots.html#comments</comments>
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    <author>ceo@secureplay.com (SecurePlay)</author>
    <content:encoded>
    Peanut butter and jelly. Ham and eggs. First Person Shooters and Aimbots.&lt;br /&gt;
&lt;br /&gt;
Global Agenda, the recently launched MMO which is also a FPS, has, of course, had problems with aimbots. &lt;br /&gt;
&lt;br /&gt;
The strategy? Lifetime bans (of course) and whatever the countermeasure de jour.&lt;br /&gt;
&lt;br /&gt;
Depending on Global Agenda&#039;s success, there is going to be more upside for hacking the game than with a standard FPS. There is going to be gold (or some such) to be had which will be convertible to cash for all of those gold buyers no one wants to talk about.&lt;br /&gt;
&lt;br /&gt;
We shall see how this goes, we shall see.&lt;br /&gt;
&lt;br /&gt;
S. Brennan (2010), &quot;&lt;a href=&quot;http://playnoevil.com/serendipity/exit.php?url_id=9916&amp;amp;entry_id=2863&quot; title=&quot;http://www.massively.com/2010/02/24/global-agenda-takes-aim-at-bots-aimbots-specifically/&quot;  onmouseover=&quot;window.status=&#039;http://www.massively.com/2010/02/24/global-agenda-takes-aim-at-bots-aimbots-specifically/&#039;;return true;&quot; onmouseout=&quot;window.status=&#039;&#039;;return true;&quot; &gt;Global Agenda takes aim at bots, aimbots specifically&lt;/a&gt;&quot;, http://www.massively.com/2010/02/24/global-agenda-takes-aim-at-bots-aimbots-specifically/&lt;br /&gt;
&lt;br /&gt;
 
    </content:encoded>

    <pubDate>Tue, 02 Mar 2010 05:49:00 -0800</pubDate>
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    <title>US-based Runescape Bot sellers Sued</title>
    <link>http://playnoevil.com/serendipity/index.php?/archives/2851-US-based-Runescape-Bot-sellers-Sued.html</link>
            <category>Bots, Memory Editors, Macros, Triggers, and Duping</category>
            <category>Game Industry</category>
            <category>Game Security</category>
    
    <comments>http://playnoevil.com/serendipity/index.php?/archives/2851-US-based-Runescape-Bot-sellers-Sued.html#comments</comments>
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    <author>ceo@secureplay.com (SecurePlay)</author>
    <content:encoded>
    Jagex continues its war on cheaters, botters, and frauders. The makers of the MMO, Runescape, are suing Florida-based Impulse software and its two owners in Boston for:&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;&quot;a history and pattern of owning and operating cheating Web sites, including cheating sites for ... RuneScape,&quot; in violation of copyright, trademark and computer fraud laws.&lt;/blockquote&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;&quot;Via the website rscheata.com, Defendants actively market and promote the Bots with knowledge that they are encouraging and enabling Bot users to breach their contracts with Jagex.&lt;/blockquote&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;Defendants&#039; actions have unjustly profited Mark Snellman and Eric Snellman while negatively impacting the experience of millions of legitimate RuneScape® gamers and causing significant damage to Jagex, e.g., including but not limited to loss of player revenue due to reduction in the amount of legitimate RuneScape® players who quit when their playing experience was negatively impacted by the defendants&#039; Bots; employee time investigating and addressing user accounts using Bots; employee time responding to complaints from legitimate RuneScape® players regarding others&#039; use of the Bots, and the like.&quot;&lt;/blockquote&gt;&lt;br /&gt;
&lt;br /&gt;
The article includes some information about how the company&#039;s two bots Nexus and iBot bot worked:&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;&quot;The Bot software downloads a copy of the RuneScape® game client from www.runescape.com just as would a legitimate player using a Web browser. Once downloaded the Bot software uses a process called reflection to examine the operation of the RuneScape® client, which is otherwise normally hidden from players. The Bot software then uses this information in conjunction with color sampling techniques to identify objects within RuneScape® that the Bot software wishes to interact with, such as trees, mining spots or monsters.&quot;&lt;/blockquote&gt;&lt;br /&gt;
&lt;br /&gt;
The company charges for the bot program with subscription prices ranging from $5/week to $5/month to $200 for a lifetime of botting.&lt;br /&gt;
&lt;br /&gt;
R. Kahn (2010), &quot;&lt;a href=&quot;http://playnoevil.com/serendipity/exit.php?url_id=9840&amp;amp;entry_id=2851&quot; title=&quot;http://www.courthousenews.com/2010/02/12/24648.htm&quot;  onmouseover=&quot;window.status=&#039;http://www.courthousenews.com/2010/02/12/24648.htm&#039;;return true;&quot; onmouseout=&quot;window.status=&#039;&#039;;return true;&quot; &gt;Online Game Company Sues &#039;Cheater&#039; Web Site&lt;/a&gt;&quot;, http://www.courthousenews.com/2010/02/12/24648.htm 
    </content:encoded>

    <pubDate>Thu, 18 Feb 2010 05:22:00 -0800</pubDate>
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